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Digital Literacy
Areej Mawasi, M.Ed.
2

Description

Introduction

This e-Course is design from an E-Book designed as a part of an Applied Project course. The main goal of this project to introduce students in digital literacy courses to resources and practical do-it-yourself tools which will help them as students and as professional.

The goal of the three chapters is to help readers explore current innovations from educational technology field, while also equip readers with practical tools that help them develop their digital literacy skills.

Through the three chapters of theE-Book,the readers will be introduced to main concepts in Making Movement, Visualization and Storytelling, and Virtual Reality and Augmented Reality. TheE-Book presents the topics from a theoretical perspective, and a practical perspective.

The chapters include a theoretical background, practical examples from real-world, activities, and resources for exploration and skills development.

Areej Mawasi | Arizona State University

Spring, 2017

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Students

Lessons

Digital Literacy

1: Makerspaces and Making Movement

1a. Introduction: What is a Makerspace?

1b. Introduction: Makerspaces and Learning Theories

1c. CSM Library Makerspace

1d. Makerspacesas a Social Learning Environment

1e. The Functions and Characteristics of Makerspaces

1f. Examples of Makerspaces

1g. The Makerspace Design

1h. Activity

1i. Resources and References

2. Visualization and Storytelling

2a. Introduction

2b. Implications of Information Processing Theory on Design

2c. Implications of Information Processing Theory on Design

2d. Infographics and Visualize Information Design

2e. Types of Infographics

2f. Visualization Projects

2g. Infographics Tools and Resources

2h. Digital Storytelling

2i. Digital Storytelling Success Stories

2j. Digital Storytelling Tools & Resources

2k. Activity

2l. References & Resources

3a. Introduction

3b. What are the Differences between Virtual Reality and Augmented Reality?

3c. Situated Learning as Theoretical Framework for Augmented Reality and Virtual Reality

3d. Examples of Augmented Reality and Virtual Reality Projects

3e. Do-It-yourself Tools for Augmented Reality and Virtual Reality

3f. Activity

3g. References & Resources

Contact Information

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